//Sprite created using PAGfx
//This sprite uses DialogsPal_Pal

const unsigned char ScrollButton_Sprite[256] __attribute__ ((aligned (4))) = {
0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0, 5, 7, 8, 9, 
0, 0, 0, 7, 9, 11, 13, 14, 0, 0, 7, 11, 17, 16, 18, 19, 
0, 9, 21, 15, 22, 20, 23, 24, 0, 21, 16, 19, 27, 28, 29, 30, 
11, 15, 19, 23, 26, 30, 32, 33, 13, 35, 36, 28, 30, 32, 33, 33, 
5, 6, 6, 6, 6, 6, 6, 6, 10, 10, 11, 11, 11, 11, 11, 11, 
15, 15, 16, 16, 16, 16, 16, 12, 20, 20, 20, 20, 20, 20, 12, 12, 
25, 25, 26, 26, 26, 12, 12, 12, 31, 31, 31, 31, 31, 31, 12, 12, 
33, 34, 34, 34, 34, 34, 12, 12, 34, 34, 34, 34, 34, 34, 12, 12, 
6, 6, 6, 6, 6, 6, 6, 5, 12, 11, 11, 11, 11, 11, 10, 10, 
12, 12, 16, 16, 16, 16, 15, 15, 12, 12, 12, 20, 20, 20, 20, 20, 
12, 12, 12, 12, 26, 26, 25, 25, 12, 12, 12, 31, 31, 31, 31, 31, 
12, 12, 12, 34, 34, 34, 34, 33, 12, 12, 12, 34, 34, 34, 34, 34, 
5, 4, 0, 0, 0, 0, 0, 0, 9, 8, 7, 5, 0, 0, 0, 0, 
14, 13, 11, 9, 7, 0, 0, 0, 19, 18, 16, 17, 11, 7, 0, 0, 
24, 23, 20, 22, 15, 21, 9, 0, 30, 29, 28, 27, 19, 16, 21, 0, 
33, 32, 30, 26, 23, 19, 15, 11, 33, 33, 32, 30, 28, 36, 35, 13
};

